Divisions & Age Regulations
Pitching – THESE PITCHING RULES PERTAIN ONLY TO REGULAR SEASON TOURNAMENTS. WORLD SERIES PITCHING RULES ARE GOVERNED BY THE USSSA BYLAWS AVAILABLE AT USSSA.COM
Right handed pitchers may not fake a pickoff attempt to third base. This is a balk. A pitcher who steps toward first or third must throw to that base. Pitchers are permitted to step toward second base without throwing to that base.
To intentionally walk a batter, a coach simply needs to inform the umpire and point to first base. No pitches are thrown.
Pitching restrictions for 2016-2017 tournaments are as follows:
- 7U, 8U 9U, 10U, 11U, 12U: 6 innings in a day, 9 in the tournament
- 13U, 14U: 7 innings in a day, 11 in the tournament.
- 15U & up: no pitching restrictions
- 7U – 8U: 40 foot mound, 60 foot bases
- 9U: 46 foot mound, 65 foot bases
- 10U: 46 feet mound 65 foot bases,
- 11U – 12U: 50 foot mound 70 foot bases
- 13U: 54 foot mound 80 foot bases (Some 14Us will play 54×80)
- 14U & up – 60.6 foot. mound 90 foot bases
On a single weekend tournament, pitching does not recycle for the playoffs. Once a pitcher is removed from the mound, he may not pitch again in that game. Umpires show leniency on balks in 9U and below.
Violation of pitching restrictions will result in the automatic ejection of the offending Manager. All teams will receive a Pitching Log at check in for their own records. Official pitching logs will be available at usssa.com after each round of games.
Teams may play with 8 players with an out being taken for each time the 9th spot comes up. A 9th player may be added any time during the game.
PLEASE NOTE: In Southern California Tournaments, 14U teams and older must use BBCOR or Wooden Bats.
Length of Game
- 15 run lead after 3 innings
- 12 run lead after 4 innings
- 8 run lead after 5 innings
- 15 run lead after 3 innings
- 8 run lead after 4 innings
- 7U Only-5 Run max per inning thru 3 innings
In the event of tournament being cancelled by weather or any other unpreventable occurrence, every effort will be made to complete the tournament. Schedules may be changed, games may be shortened and a two day tournament may become a one day tournament. In the event of a rainout with no make-up tournament scheduled, we will offer all teams a credit based on the following criteria:A full rainout, meaning no games were played, a credit will be issued for the entire entry fee
- If one game was played, a team will receive credit for ½ of the entry fee
- If two games are played, no credit will be given
- All credits must be used in Southern California USSSA Tournaments
If a tournament is rained out while in progress and a make-up is scheduled, there will be no refund or credit for teams that do not play the make-up. The tournament director has the right to alter schedules, adjust time limits, or adjust the number of playoff participants in order to complete the tournament. The tournament director also has the right to alter the amount of the credits issued.
The Home team will be determined by a coin flip and occupy the 3rd base dugout. Winner of coin flip has option to choose visitors. In the playoffs, the higher seeded team will be the Home team for duration of tournament. Each team may provide a scorekeeper but all changes must go through the home plate umpire, who is the official scorekeeper.
All conversations with an umpire should be conducted after a time-out has been called and be handled in a calm and professional manner. Verbal abuse of the umpire will not be tolerated and may result in ejection from the game.
Any manager or coach ejected from the game is required to sit out the next game also. After being ejected, a manager or coach must vacate the premises of the current game and the next game in which he is suspended. Any manager caught continuing to coach after being ejected or suspended will be suspended for an additional period of time. Any player ejected from a game is subject to a one game suspension at the tournament director’s discretion.
Managers are responsible for the conduct of his players and fans at all times. Managers are subject to ejection if his players or fans are out of control.
No more than three (3) coaches will be allowed in the dugout during USSSA games. All assistant coaches must be listed on your team’s online roster on www.usssa.com. There is a drop down menu to add them. In addition, no one other than official team coaches and players are allowed in the dugout at any time.
To protest a game, the umpire must be informed that the game is being played under protest. Once the protest has been made, you must get a ruling from a tournament director immediately. Do not continue the game under any circumstances. Once the next pitch is thrown, both teams have lost the right to protest.
Any team forfeiting a game may not advance to playoff round if it is determined that it is beneficial to that team with regard to runs allowed/differential, etc.
Mechanical noise makers are not allowed at USSSA Southern California events.
USSSA reserves the right to change locations of tournaments.
6u Tournament Rules
1. PLAYING FIELDS:
A. Pitching Distance: 35 feet (Machine Pitch OR Coach Pitch) you must play the game the way you started
B. Distance between bases: 50 Feet
C. The recommended homerun fence distances:
1) Foul Line: 125 ft minimum to 150 ft maximum
2) Centerfield: 125 ft minimum to 150 ft maximum
D. A 2-foot vertical line will be drawn halfway between each base to assist the umpire in determining where to place the runner when a batted ball is dead. Player must have both feet completely over this line to be entitled to the next base.
E. Ten foot horizontal lines will be drawn 15 feet from the base lines and second base to determine where the outfield begins and the infield ends.
A. Catchers must wear full catchers gear (Mask, Chest Protector and Shin Guards) No Exceptions
B. The ball should weigh not less than 5 or more than 5 1/4 ounces & measure not less than 9 or more than 9 1/4 inches in circumference.
3. TOURNAMENT PITCHING:
A. Machine Pitch OR Coach Pitch
B. The player fielding the pitcher’s position shall take a position five (5) feet to the rear of the pitching machine and 3 feet to the left or right. A 2 foot line will be drawn at this position. The player must keep at least one foot on this line until the start of the pitch. If the other foot is free it will be on the side of the line extending away from the pitching machine.
C. If a batted ball strikes the coach pitcher, the ball is dead, the pitch counts as a strike and no runners shall advance.
(PENALTY): The coach pitcher shall be warned once and if a second infraction occurs the coach pitcher must be removed for the remainder of the game and a new coach pitcher put in his/her place.
D. If a batted ball strikes the pitching machine and remains in fair territory, the ball is in play.
E. If a batted ball strikes the pitching machine and goes into foul territory, the ball is dead, the batter is awarded first base and all runners advance one base.
F. The coach who is feeding the pitching machine shall not give coaching instructions to batters after they hit the ball or to base runners. They may not in any way interfere with the defensive players.
4. PLAYING RULES:
A. Game length shall be five (5) innings or 1 hour and 15 minutes unless the score is tied. In this event the game will be played to its conclusion.
B. All players listed on the Affidavit will bat. Once the batting order is submitted to the scorekeeper it will not be changed, except for injury, illness or ejection.
C. A batted ball becomes dead when an infielder has control of the ball in the infield or at a base, has possession of the ball and holds the ball over their head.
D. Defensive and Offensive Substitutions:
1) Minimum of nine players shall be used defensively with a maximum of ten. There will be free defensive substitutions.
2) There shall be a maximum of four outfielders, stationed not less than 15 feet behind the baseline when the coach pitches the ball.
E. Offensive coaches will be stationed in the coach’s boxes and as a coach feeding the pitching machine. The fourth coach will be in the dugout or designated area. One defensive coach will be behind the catcher or designated area as directed by the umpire and/or Tournament Director.
A. Are not permitted to bunt. (Penalty: The batter shall be called back to the plate, the swing is a foul-strike, the ball is dead and no runners may advance).
B. The batter is out if failing to hit a fair ball after a maximum of five (5) pitches or after 3 strikes from the coach pitcher feeding the machine.
C. A batter is not out on a foul ball, foul strike, and/or foul tip unless it is the fifth pitch.
A. Runners are not permitted to steal or lead-off, and shall remain in contact with the base until the ball crosses the plate.(Penalty: Runner is out).
B. On a batted ball runners may advance until an infielder has control of the ball in the infield
or at a base and holds the ball up. Once the ball becomes dead and in the judgment of the umpire the runner has not gone entirely beyond the halfway point between the bases, the runner will be required to return to the base in which they are comingfrom.
C. No infield fly rule.
7. MERCY RULES:
A. 15 runs after 3 innings or 10 runs after 4 innings
B. Maximum five (5) runs per half inning. Maximum five (5) runs per half inning.
(1) No maximum runs apply in the 5th and all subsequent innings.
Bat Restrictions: There are no bat restrictions in the 6u division